Tag: house rules

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  • House Rules

    h4. Skill Checks There is no such thing as an automatic success or failure when making skill checks. Instead, during a skill check, a natural roll of 1 is treated as if the character had rolled a -10. Similarly, a natural roll of 20 is treated as if …

  • Wealth System

    Every character has a Wealth bonus that reflects his or her buying power. A character’s Wealth bonus serves as the basis of the character’s Wealth check, which is used to purchase equipment and services for the character. h6. Wealth Bonus To …

  • Wealth Table 1 - Mundane Weapons

    |_. Weapon |_. Purchase DC |_. Sale DC | | Club | 4 | 1 | | Dagger | 4 | 1 | | Javelin | 9 | 6 | | Mace | 9 | 6 | | Sickle | 6 | 3 | | Spear | 9 | 6 | | Greatclub | 4 | 1 | | Morningstar | 12 | 9 | | Quarterstaff | 9 | 6 | | Scythe | 9 | 6 | | …

  • Wealth Table 2 - Mundane Armor

    |_. Armor |_. Purchase DC |_. Sale DC | | Cloth armor | 4 | 1 | | Leather armor | 15 | 12 | | Hide armor | 15 | 12 | | Chainmail | 16 | 13 | | Scale armor | 17 | 14 | | Plate armor | 17 | 14 | | Light shield | 9 | 6 | | Heavy shield | 12 | 9 |

  • Wealth Table 3 - Miscellaneous Goods

    |_. Item |_. Purchase DC |_. Sale DC | | Adventurer's Kit | 13 | 10 | | Backpack | 6 | 3 | | Bedroll | 2 | 0 | | Flint and steel | 4 | 1 | | Pouch, belt | 4 | 1 | | Rations, trail (10 days) | 9 | 6 | | Rope, hempen (50 ft.) | 4 | 1 | | Sunrods (2) …

  • Wealth Table 4 - Vehicles

    |_. Mount or Transport |_. Purchase DC |_. Sale DC | | Cart or wagon | 14 | 11 | | Riding horse | 19 | 16 | | Rowboat | 17 | 14 | | Sailing ship | 36 | 33 | | Warhorse | 26 | 23 |

  • Wealth Table 5 - Potions

    |_. Name |_. Purchase DC |_. Sale DC | | Potion of healing | 17 | 14 | | Potion of vitality | 28 | 25 | | Potion of recovery | 39 | 36 | | Potion of life | 44 | 41 |

  • Legendary Items

    Once during each five levels of character advancement (levels 1-5, 6-10, etc.), a player may select one of his character's items - a piece of armor, a weapon, a ring, or any other belonging of significant personal value - to become a legendary item that …

  • Wealth Table 6 - Masterwork Armor

    |_. Armor |_. Type |_. Cost Modifier | | [[Githweave Armor]] | Cloth | +6 | | [[Feyweave Armor]] | Cloth | +8 | | [[Mindweave Armor]] | Cloth | +8 | | [[Efreetweave Armor]] | Cloth | +10 | | [[Starweave Armor]] | Cloth | +12 | | [[Mindpatterned …