|Cosmology / Powers and Deities / Dramatis Personae /
Rules and Mechanics / Character Creation / Equipment
Mithardir means “white dust” in the elven language, and indeed this layer is a desert of fine, white, chalky grit that extends forever. This layer was once a great forest as well as home to creatures that campfire stories alternately describe as giants or titanlike deities. Why they no longer live on the layer is unknown, but Mithardir is now an empty layer. Persistent explorers can still find the great towers and tombs of this lost race of deities or giants, their minarets breaking through the grit like fingers straining to escape a premature grave. Brave travelers seek out Mithardir in hopes of prying away the secrets of the lost giants. More often than not, the incessant winds of this layer wind up grinding the bones of such explorers into powder. As with the rest of Arborea, the weather in Mithardir is sudden and dramatic. Lightning storms regularly lash across the desert, driving huge duststorms ahead of them. Travelers can be buried by a sudden attack.