The Labyrinth of Loss
|Cosmology / Powers and Deities / Dramatis Personae /
Rules and Mechanics / Character Creation / Equipment
The Labyrinth of Loss (so-called because of the number of planewalkers who enter it never to be seen again!) is a vast maze crossing planar boundaries apparently at whim. The many exits (hard to find though they may be) lead out into the realms of Greek powers, and powers of secrecy, puzzles or mysteries. The labyrinth itself isn’t all catacombs and tunnels, on Arborea it appears as interlocking and impenetrable hedges, on Carceri it is walls of black brick, or in its most horrible incarnation, living petitioners cemented into stone. Better believe the Carcerian portions of the Labyrinth are sodding difficult to navigate, berk! The Baatorian segment of the maze is carved deep beneath the surface of the plane with the occasional trapdoor leading to the surface…or the lair of some deadly beast, and the Bytopian portions are vertical in nature, apparently filling the spires between the two halves of the plane! Unlucky cutters have also found the maze leads to the Abyss.
According to some, you can also gain access to Mechanus’ Labyrinthine Portal from the Labyrinth of Loss — and hence to any part of the Plane of Gears if the cryptic codes governing its use can be cracked. Shekinester’s Outlands realm is also linked in some manner, and the very darkest whispers say some mist-shrouded passages penetrate deep into the Ethereal Plane, where they offer a secret means of access to the Lady of Pain’s own Mazes. It’s a hazardous pathway to travel for sure, but it also leads to some locations that simply aren’t accessible by other means…