Weapons

Cosmology / Powers and Deities / Dramatis Personae /
Rules and Mechanics / Character Creation / Equipment

Unarmed Attacks Damage Critical Cost Weight Range Type
Unarmed Strike 1 5 1d4-1 1 Bludgeoning
Knuckledusters 1 5 1d4 1 2 gp 1 lb. Bludgeoning
Tiger Claw 1 5 1d4 1 5 gp 1 lb. Slashing
Paingiver Claw 1 5 1d4 3 330 gp 1 lb. Piercing or Slashing
Daggers Damage Critical Cost Weight Range Type
Stiletto 1 5 1d4 2 2 gp 1 lb. 10 ft Piercing
Jambiya 1 5 1d4 2 2 gp 1 lb. 10 ft Slashing
Katar 1 5 1d4+1 1 2 gp 2 lb. Piercing
Kukri 1 5 1d4 3 8 gp 2 lb. Slashing
Sai 1 5 1d4 1 1 gp 1 lb. Bludgeoning or Piercing
Swords Damage Critical Cost Weight Range Type
Short Sword 1 5 1d6 2 10 gp 2 lb. Slashing
Rapier 1 1d6 3 20 gp 2 lb. Piercing
Arming Sword 1d8 2 15 gp 4 lb. Slashing
Caspian Battleblade 2d4 2 22 gp 4 lb. Slashing
Scimitar 1d6 3 15 gp 4 lb. Slashing
Greatsword 2 2d6 2 50 gp 8 lb. Slashing
Skorne Spatha 5 1d8 2 315 gp 4 lb. Slashing
Nyss Claymore 1 2 2d6 2 1000 gp 8 lb. Slashing
Axes Damage Critical Cost Weight Range Type
Handaxe 5 1d6 2 6 gp 3 lb. Slashing
Battleaxe 1d8 2 10 gp 6 lb. Slashing
Greataxe 2 1d12 2 20 gp 12 lb. Slashing
Light Pick 5 1d4 3 4 gp 3 lb. Piercing
Heavy Pick 1d6 3 8 gp 6 lb. Piercing
Maces Damage Critical Cost Weight Range Type
Light Mace 5 1d6 1 5 gp 4 lb. Bludgeoning
Warhammer 1d8 2 12 gp 5 lb. Bludgeoning
Greatclub 2 1d10 1 5 gp 8 lb. Bludgeoning
Morningstar 1d8 1 8 gp 6 lb. Bludgeoning and Piercing
Maul 2 3d4 1 20 gp 15 lb. Bludgeoning
Polearms Damage Critical Cost Weight Range Type
Shortspear 5 1d6 1 1 gp 3 lb. 20 ft. Piercing
Longspear 2 3 4 1d8 2 5 gp 9 lb. Piercing
Quarterstaff 2 1d6 1 1 gp 4 lb. Bludgeoning
Halberd 2 1d10 2 10 gp 12 lb. Piercing or Slashing
Lucern Hammer 2 2d4 3 10 gp 12 lb. Bludgeoning
Ogrun Warcleaver 2 3 4 6 2d8 2 35 gp 35 lb. Slashing or Piercing
Archery Weapons Damage Critical Cost Weight Range Type
Longbow 2 1d6 3 2 gp 2 lbs Piercing
Composite Longbow 2 1d8 2 2 gp 1 lb Piercing
Shortbow 2 1d6 3 2 gp 4 lb Piercing
Composite Shortbow 2 1d10 2 2 gp 1 lb Piercing
Marksmanship Weapons Damage Critical Cost Weight Range Type
Hand Crossbow 1d4 2 100 gp 2 lb. 30 ft. Piercing
Light Crossbow 2 1d8 2 35 gp 4 lb. 80 ft. Piercing
Heavy Crossbow 2 1d10 2 50 gp 8 lb. 120 ft. Piercing
Blunderbuss 2 4d4 2 150 gp 16 lb. 30 ft. Bludgeoning and Piercing
Clockwerk Arms Pepperbox 2d4-2 3 325 gp 8 lbs 20 ft. Piercing
Clockwerk Arms Revolving Rifle 2 2d6-2 3 900 gp 20 lb. 120 ft. Piercing
Pinlock Pistol 2d3 1 150 gp 5 lb. 30 ft. Piercing
Military Pistol 2d6 3 300 gp 5 lb. 80 ft. Piercing
Small Pistol 2d4 3 200 gp 5 lb. 40 ft. Piercing
Radliffe Quad-Iron Pistol 4d4 3 375 gp 6 lb. 20 ft. Piercing
Radliffe Twoshot Rifle 2 2d6-2 3 625 gp 10 lb. 140 ft. Piercing
Long Rifle 2 2d6 3 500 gp 10 lb. 160 ft. Piercing
Pinlock Rifle 2 2d4 1 350 gp 12 lb. 140 ft. Piercing
Military Rifle 2 2d8 3 600 gp 15 lb. 200 ft. Piercing
Serricsteel Long Rifle 2 2d6 3 800 gp 8 lb. 160 ft. Piercing
Serricsteel Military Rifle 2 2d8 3 900 gp 12 lb. 200 ft. Piercing
Vanar Liberator 2 2d8+2 3 725 gp 20 lb. 240 ft. Piercing
Vislovski Rifle 2 2d6+2 3 600 gp 14 lb. 180 ft. Piercing
Throwing Weapons Damage Critical Cost Weight Range Type
Throwing Knife 1d3 2 2 gp 1/2 lb. 10 ft. Piercing
Throwing Axe 1d6 1 8 gp 2 lb. 10 ft. Slashing
Bolas 1d4 1 5 gp 2 lb. 10 ft. Bludgeoning
Shields Damage Critical Cost Weight Range Type
Buckler 5 1d4 1 15 gp 5 lb. Bludgeoning
Round Shield 1d6 1 9 gp 6 lb. Bludgeoning
Kite Shield 1d6 1 20 gp 15 lb. Bludgeoning
Tower Shield 1d6 1 30 gp 45 lb. Bludgeoning

1 Finesse weapon. This weapon can gain the benefit of the Weapon Finesse talent.

2 Two-handed weapon. This weapon requires both hands to wield.

3 Reach weapon. This weapon can be used to strike foes 10 feet away, but not adjacent foes.

4 This weapon causes double damage when set to receive a charge.

5 Light weapon. This weapon incurs a reduced penalty when fighting with two weapons.

6 Large weapon. Medium creatures wielding this weapon suffer penalties to their attack rolls.

Damage: This is the base damage caused by successful hits with the weapon.
Critical: This is damage bonus that you gain for each penalty to your attack roll that you take while making a critical strike.
Type: The type of damage caused by the weapon.

Weapons

Worldwalker Blackstaticwolf Blackstaticwolf