Prerequisites: Brilliant Light, Light
Benefit: Your Light spell provides bright illumination out to 60ft and shadowy illumination out to 120ft. 1 minute in the bright illumination provided by this spell is considered 1 round of exposure to sunlight, for creatures vulnerable to sunlight. Undead creatures in the radius of your blinding flash take 1d6 points of damage per character level you possess (or half damage if they succeed on the Fortitude save), as do oozes, slimes and fungi. Unlike the blinding effect, these creatures need not see the light to be damaged.